


Players have the ability to use CQC in the same way it is used in the base game, and interrogating enemy team members also automatically marks other enemy combatants.

Players stay marked until they are either Fulton extracted or killed, and marking is shared between all team members. Players can utilize the same tagging feature introduced in Metal Gear Solid V: Ground Zeroes and operates identically to the single-player feature. The core gameplay is heavily based on the mechanics present in Metal Gear Solid V with much the same equipment from the single-player game making its way in to Online. Metal Gear Online 3 supports 16-player online battles for the PS4, Xbox One and PC versions and supports 12-player online battles for the PS3 and Xbox 360 versions.
