
Once Tamiya was happy with the sound, she would convert the sheet music into hex values to be played using Yoshihiro Sakaguchi's NES audio driver.įor inspiration, Tamiya looked to the changes in the tone of the game. The original arcade game was composed by Harumi Fujita, and Tamiya included two songs from the original, the Bionic Commando Theme and Power Plant, but the majority of the score she composed uniquely for the game.Ĭomposition of the music was done using a musical keyboard attached to an MSX computer. Junko Tamiya was chosen to score the NES port of Bionic Commando as her second full NES soundtrack. In the original Japanese release, the story has Nazis trying to resurrect Adolf Hitler to build the war machine, but the USA censored the game and removed all mention of the Nazis. The game was underrated because the sharp learning curve for the controls, but once you learn them, it is very exciting. Doing this rewards you with various weapons and items which allow you to unlock areas deeper in enemy territory. To do this, you parachute into enemy areas, blast your way through the enemy soldiers, avoid numerous hazards, and defeat each area boss. You must rescue your captured comrade and stop their plans of world domination. A hostile enemy force called the BADDS, is resurrecting the plans of a fallen army to build a giant war machine to take over the world. The NES port features a full story and a fair amount of dialogue making it vastly more interesting than the arcade original.

The game is meant to be a pseudo-sequel to Commando (NES), and the NES port of Bionic Commando (ARC), however, it is drastically different from the arcade original.



Since you can't jump, the grappling hook is your only source of vertical movement. For other games in the series see Bionic Commando.īionic Commando is a platform shooter game where you control a soldier with a bionic grappling-hook for an arm.
